The Sonic Blog

Flying Battery Zone : le cuirassé volant d'Eggman

Flying Battery Zone: Eggman's flying battleship

Flying battleship, electromagnets and a level cut from Sonic 3: Flying Battery Zone is a staple of Sonic & Knuckles. Gimmicks, bosses, and secrets decoded.

Flying Battery Zone: Eggman's flying battleship

Flying battleship, electromagnets and a level cut from Sonic 3: Flying Battery Zone is a staple of Sonic & Knuckles. Gimmicks, bosses, and secrets decoded.

Marble Garden Zone : les ruines volantes de Sonic 3

Marble Garden Zone: The Flying Ruins of Sonic 3

Sun-drenched ancient ruins, blue tops and an aerial boss where Tails carries Sonic: Marble Garden is a gem from Sonic 3. Gimmicks, bosses and special features decoded.

Marble Garden Zone: The Flying Ruins of Sonic 3

Sun-drenched ancient ruins, blue tops and an aerial boss where Tails carries Sonic: Marble Garden is a gem from Sonic 3. Gimmicks, bosses and special features decoded.

Mystic Cave Zone : la caverne piège de Sonic 2

Mystic Cave Zone: Sonic 2's Deathtrap Cavern

Purple cave, melancholic music, and above all, the inescapable spiked pit: Mystic Cave is a cult and cruel level in Sonic 2. The trap, the boss, and a ghost deciphered.

Mystic Cave Zone: Sonic 2's Deathtrap Cavern

Purple cave, melancholic music, and above all, the inescapable spiked pit: Mystic Cave is a cult and cruel level in Sonic 2. The trap, the boss, and a ghost deciphered.

Angel Island Zone : le niveau où débute Knuckles

Angel Island Zone: the level where Knuckles starts

Sonic 3's first zone: Knuckles' ambush, the burning jungle, and two fiery bosses. Angel Island Zone decoded, without the usual mistakes.

Angel Island Zone: the level where Knuckles starts

Sonic 3's first zone: Knuckles' ambush, the burning jungle, and two fiery bosses. Angel Island Zone decoded, without the usual mistakes.

Emerald Hill Zone : le niveau des débuts de Tails

Emerald Hill Zone: Tails' Debut Level

The first zone of Sonic 2 and the birthplace of the Sonic-Tails duo: Tails' debut, corkscrews, and the drill boss. Emerald Hill Zone decoded.

Emerald Hill Zone: Tails' Debut Level

The first zone of Sonic 2 and the birthplace of the Sonic-Tails duo: Tails' debut, corkscrews, and the drill boss. Emerald Hill Zone decoded.

Metallic Madness : le dernier niveau de Sonic CD

Metallic Madness: The Final Level of Sonic CD

The final level of Sonic CD: the shrink ray, Eggman's factory on the Little Planet, and the final boss. Metallic Madness decrypted.

Metallic Madness: The Final Level of Sonic CD

The final level of Sonic CD: the shrink ray, Eggman's factory on the Little Planet, and the final boss. Metallic Madness decrypted.